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0704137I |
Latest page update: made by 0704137I
, Jul 10 2008, 4:30 AM EDT
(about this update
About This Update
Edited by 0704137I
15 words added 7 words deleted view changes - complete history) |
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Keyword tags:
game programming
in-game advertising
playstation 3
programming responsiveness
social issues
sony
video game
More Info: links to this page
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| Started By | Thread Subject | Replies | Last Post | ||
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| 0705311I | RE: Programming Responsiveness by Melvin Yap | 0 | Jul 23 2008, 12:04 PM EDT by 0705311I | ||
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Thread started: Jul 23 2008, 12:04 PM EDT
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I understand what Melvin has said and I will be careful to program AI's in the video games which I may develope in future. I will try to make the game fair to the fullest and ensure that the player enjoys himself.
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| 0702914C | RE: Social issues by Ruo Han | 0 | Jul 23 2008, 8:41 AM EDT by 0702914C | ||
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Thread started: Jul 23 2008, 8:41 AM EDT
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I agree with the fact that computers have the ability to influence the users. Therefore, I feel that developers must be aware of the impact that their product will have on the users. Sadly, this does not happen because most developers feel that they are not responsible.
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| 0702914C | RE: Introducing in-game advertisments in PS3 by Ivan | 0 | Jul 23 2008, 8:36 AM EDT by 0702914C | ||
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Thread started: Jul 23 2008, 8:36 AM EDT
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I feel that using in-game adveritising may not be useful. When playing games, gamers will never be bothered with the loading screens. They usually find advertisments a pain to begin with. Considering the cost needed, it is pretty much costly to do so. Therefore, infusing games with advertisements might not be effective.
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