Teo Chu Ping, Soh Jun Sian, Leonard Chin, Ng Cheng LaiThis is a featured page

Topic: Developments of animation in the last century
Done By: LEONARD CHIN

INTRODUCTION
In the last century, animation has changed drastically. Drawings of characters have changed from time-consuming hand-drawn to using just a specialized pen to draw on a monitor screen. Animation is also widely used these days and this can be shown by the number of students studying animation throughout the world. From just purely entertainment, animation has now become a prosperous industry where lots of applicable jobs can be found. So, just how much has animation developed in just one century? Well, we are about to find out some history of animation through this article that I have found on the Net.

RESOURCES USED
Tomlinson, L. (2006, May 12). "Animation History". Retrieved July 15, 2008 from World Wide Web: http://animationhistory.blogspot.com/

SUMMARY OF RESOURCE
Basically, the main purpose of the website is to display to the reader some history about independent animation, fine arts animation, international animation, and experimental animation. The blog displays some classic animation of DIsney's as well as some ideas and tools used in the past and present during animation. Also, the author also displays some of her fine works in her posts for readers to comment. The site also contains several links to other info related to animation. The blog is well-updated, with a post once every few days and the last one being posted on July 13 2008.

EVALUATION
The aims of the blog is clearly stated on the title. A brief description of the content of the blog is also displayed right below the title of the blog.

The author of the blog is from Lynn Tomlinson, an award-winning animator, documentarian and sculptor focusing on community arts. Also, information displayed on the screen can be checked with the author herself by sending an e-mail.

The articles was written by an authority in the field so there is some accuracy. Despite being a blog, the source does not contain biasness as it discusses about factual information about the history of animation. As the source is a blog, some of the posts contain general opinions of the author herself.

There are no known spelling or grammatical errors in the site. Yes, the information is up-to-date. Last post was posted on July 13 2008. The blog is well-maintained and updated once every few days.

The site is easily accessible. No registrations and log-ins are required unless you want to comment on the posts of the author. All the information can be accessed for free. Information is well presented. However, as the site is a blog, the posts are only sorted chronologically based on the time posted hence the information is not arranged. Instead, a list of the more recent posts can be accessed by clicking on the link by the side.

The blog is easy to use as all the information can be found on the same page. No clicking are required and the headings if each topic is shown clearly with a larger and bolder font. Descriptions of videos and pictures are also typed below them for the reader to know what they are about.

Overall, I think the quality of the website is excellent. The website focuses on my topic and even provides pictures of tools used in animation films in the past. If the reader feels that the info is not arranged nicely due to the fact that it's a blog, he can still look through the other links the site has to offer. Discussing about animation history is usually a boring topic but the site has enhanced the topic by including lots of related videos and pictures which reduced the usage of words in the blog.



Topic: 2-key authentication in banking industry
Done By: NG CHENG LAI

INTRODUCTION
With the advance in technology, hackers become more powerful. Ways have to be found to stop them, especially in a industry as important as banking. That is why 2 key authentication comes about. It combines the traditionally password as well as another external source to verify the user.

RESOURCES USED
Wikipedia (2008). "Two-factor Authentication". Retrieved July 15, 2008 from World Wide Web: http://en.wikipedia.org/wiki/Two-factor_authentication

SUMMARY OF RESOURCE
This resource is an article on wikipedia regarding 2 key authentication. It does not apply only to the banking industry but instead cover the method used in 2 key authentication as a whole. It covers the different other types of authentication method beside passwords as well as the pros and cons of using 2 key athentication.

EVALUATION
This website seeks to provide information regarding the topic. It is able to cover most of the scope of the topic. It covers most parts in great detail, such as the different types of authentication besides the traditional password. External links to other relevant websites are also available.

This is an authoritative source of information. This website is being constantly reviewed and updated by viewers so the information should be reliable. This source presents information in a neutral manner, without discriminating both the pros and cons of the subject. References are clearly stated and the article is clean of grammar, spelling and typo errors. The information is maintained by a large number of users and information is being constantly updated, hence I think it should be accurate.

Wikipedia is a free access site. The information is available for viewing without the need to sign up or log in. Viewers do not have to pay to view information. The information is presented in a clear and logical order. The menu bar is found at the left side of the page and easily accessible. Users can navigate from article to article through link from keywords in the articles. There is also a search function for users to search for topics not related to the article. Wikipedia is generally easy to navigate around with. Links are found throughout the article to guide user to articles of interest.

Overall, Wikipedia is found to be generally a reliable and trustworthy site. Information is contributed by users of the site and the site taps into the wisdom of the crowd. The compiled article is well formatted according to Wikipedia’s guide line.



Topic: Discuss the impact of online gaming on youths
Done By: Teo Chu Ping

INTRODUCTION Online gaming is one of the most popular leisure activities that many youth today participated in. The impact of online games on youth is actually quite large, however negative it may be. For example, people might pick up the habit of swearing just by going online. Thus, we will now look at how large the impact of Massively Multiplayer Online Role-Playing Game (MMORPG) have on youths.

RESOURCES USED
Steinkuehler, C., and Williams, D. (2006). Where everybody knows your (screen) name: Online games as "third places." Journal of Computer-Mediated Communication, 11(4), article 1. http://jcmc.indiana.edu/vol11/issue4/steinkuehler.html

SUMMARY OF RESOURCE
The site provides a lengthy but informative article on the effects of MMORPGs on youth. It provides a brief explaination on MMORPGs, states some of the projects they have done and in depth coverage on the topic. The site also includes examples in the form of images to aid the reader in understanding the article.

EVALUATION
This webpage has a clear formating complete with references.It also has a quick link on top, which, being a lengthy article, is a good function as it allows the reader to directly jump to a specific area. They have also provide the APA references so that other people can refer to this page easily. The article is credible as it is written by two assistant professors from universities. Overall, i feel that it is a page worth refering to if one is researching on the topic.



Topic: Discuss the impact of blogging on business
Done By: Soh Jun Sian

INTRODUCTION
Business is an important part in live to make money. Over the years people has found different means to advertise their products and recently blogging seems to be new on the list. Let us look at how blogs have an impact on business.

RESOURCES USED
Alboher, M. (2007, Dec 27). "Blogging’s a Low-Cost, High Return Marketing Tool"
Retrieved July 4, 2008 from World Wide Web:
http://www.nytimes.com/2007/12/27/business/smallbusiness/27sbiz.html?_r=2&fta=y&oref=slogin&oref=slogin

SUMMARY OF RESOURCE
This is a The New York Times article that comments about whether it is suitable to blog for business. It says that blogging for business is not advisable to big companies as blogging requires a large time commitment and writing skills. However there are some companies that benefitted from their blogs. Bloggers share their stories in this articles.

Coverage:
This article starts off by saying that recent people has turn to blogging to advertise their products. It also contains analysis by experts about the extend of influence on the market by blogging. This article has no link to other sites.
Authority and Accuracy:
This is an online article from the New York Times so it has been checked for accuracy
Currency:
This article is not up-to-date as it last published in 27 Dec 2007.
Accessibility:
This website does not requires registration and the information is free for all people.
Presentation and Arrangement:
It is logically and categorized. It has alot of information.
Usability:
It is easy to use and navigate around.
Overall and Evaluation:
As this is an online newspaper website, the formatting of the webpage is clear and it categorises all their articles clearly on the top of the page for easy accessibility. Those categories are further broken down to smaller factions so reader can find articles they want specifically. This website is also updated everyday to let readers know about the latest news within U.S. and throughout the world. On the right side of the page are news that are under the same category as what you are reading. What amazes me is the helping tip at the bottom of the page. All the reader have to do is to double-click a word in the webpage then a window will appear with the definition of that word.


Bibliography
Developments of animation in the last century by Leonard Chin
Animation World Magazine. (1996). Retrieved June 26, 2008 from World Wide Web:
http://mag.awn.com/

About.Com. (1997). "The Walt Disney Company". Retrieved June 25, 2008 from World Wide Web: http://animation.about.com/od/industryprofiles/p/waltdisney.htm

ArtDuck.com. (2003). Retrieved June 1, 2008 from World Wide Web: http://www.artduck.com/animation.html

AWN Forums. (2004). Retrieved Jun 26, 2008 from World Wide Web: http://forums.awn.com/

Digital Media FX. (2001). Retrieved May 13, 2008 from World Wide Web: http://www.digitalmediafx.com/index.html

Fearing, M. (2007). "Illustration". Retrieved June 1, 2008 from World Wide Web: http://mfearing.wordpress.com/animation/

Tomlinson, L. (2006). "Animation History". Retrieved July 15, 2008 from World Wide Web: http://animationhistory.blogspot.com/

The Library of Congess. (1999). "Origins of American Animation". Retrieved June 25, 2008 from World Wide Web: http://memory.loc.gov/ammem/oahtml/oahome.html


2-key authentication in banking industry by Ng Cheng Lai

C.O.M.O.D.O. (2006). "Topic: Two factor authentication, Banks and Fraud!". Retrieved June 25, 2008 from World Wide Web: http://forums.comodo.com/melihs_corner_ceo_talkdiscussionsblog/two_factor_authentication_banks_and_fraud-t474.0.html

Data Security System Solution. (2008). "2-Factor Authentication For Internet Banking". Retrieved June 30, 2008 from World Wide Web: http://dsssasia.com/cms/index.php?option=com_content&task=view&id=110&Itemid=103

Lautentiu Cristofor's blog. (2008). "A discussion of password authentication schemes". Retrieved June 30, 2008 from World Wide Web: http://blogs.msdn.com/lcris/archive/2008/05/09/a-discussion-of-password-authentication-schemes.aspx

Tom's Hardware. (2006). "Factor Authentication in Online Banking : The New Banking Factor: Online Security". Retrieved June 25, 2008 from World Wide Web: http://www.tomshardware.co.uk/factor-authentication-in-online-banking-uk,review-19676.html

TynTec. (2008). "Financial Solution Portfolio". Retrieved June 30, 2008 from World Wide Web: http://www.tyntec.com/en/corporate-sms-solutions/index-banking.php?gclid=COaIseGeyJMCFQ4cewodT0Rgow

Wikipedia. (2008). "Two-factor Authentication". Retrieved July 15, 2008 from World Wide Web: http://en.wikipedia.org/wiki/Two-factor_authentication

Wikipedia. (2008). "Phishing". Retrieved June 30, 2008 from World Wide Web: http://en.wikipedia.org/wiki/Phishing



Discuss the impact of online gaming on youths
Done By: Teo Chu Ping

Prac 1:
Gaia Online Forums. (2008). "Main Index Gaia Online" Retrieved May 06, 2008 from World Wide Web: http://www.gaiaonline.com/forum/

Steinkuehler, C., and Williams, D. (2006). Where everybody knows your (screen) name: Online games as "third places." Journal of Computer-Mediated Communication, 11(4), article 1. http://jcmc.indiana.edu/vol11/issue4/steinkuehler.html

Wikipedia. (2008). "Online game". Retrieved July 15, 2008 from World Wide Web: http://en.wikipedia.org/wiki/Online_Game

Prac 2:
Tobold (n.d)."Tobold's MMORPG Blog ". Retrieved May 06, 2008 from World Wide Web: http://tobolds.blogspot.com/

Ohana Town Forums (2008). "Ohana Town". Retrieved May 06, 2008 from World Wide Web: http://www.ohanatown.org/

Prac 3:
Yahoo! Shopping. (2008). "Sony PlayStation 3 (40GB) Console". Retrieved Jun 24, 2008 from World Wide Web:
http://shopping.yahoo.com/p:Sony%20PlayStation%203%20(40GB)%20Console:1951535388;_ylt=A0LaSNMqt2FIFAoAOgXv.XwD;_ylu=X3oDMTBuNnZvcTE5BF9zAzU3NjkwNDIxBGx0AzQEc2VjA3Ny?clink=dmss//ctx=sc:cconsoles,c:cconsoles,mid:59,pid:1951535388,pdid:59,pos:1

Prac 8:
TalkingCock.com. (2008). Retrieved Jul 9, 2008 from World Wide Web: http://www.talkingcock.com/html/index.php

Discuss the impact of blogging on business by Soh Jun Sian

Prac 2:
Wuorio. J. (n.d.). "Blogging for business: 7 tips for getting started". Retrieved May 08, 2008 from World Wide Web:
http://www.microsoft.com/smallbusiness/resources/marketing/online-marketing/blogging-for-business-7-tips-for-getting-started.aspx#Bloggingforbusinesstipsforgettingstarted

Kharif. O. (2004, Aug 9). "Blogging for Business". Retrieved May 08, 2008 from World Wide Web:
http://www.businessweek.com/technology/content/aug2004/tc2004089_3601_tc024.htm

Baker. S. and Green. H. (2005, May 2). "Blogs will change your business". Retrieved May 13, 2008 from World Wide Web:
http://www.businessweek.com/magazine/content/05_18/b3931001_mz001.htm

Robbie. A. (2005, Dec 20). "The Impact of Blogging". Retrieved May 13, 2008 from World Wide Web:
http://rallenhome.com/essays/essay5.html

Prac 3:
Ornl.gov. (2003). "Human Genome Project Information". Retrieved Jun 1, 2008 from World Wide Web:http://www.ornl.gov/sci/techresources/Human_Genome/home.shtml

Sony Singapore. (2008). Retrieved Jun 1, 2008 from World Wide Web: http://www.sony.com.sg/section/home?site=hp_en_SG_i

The New York Times. (2008). Retrieved Jun 1, 2008 from World Wide Web: http://www.nytimes.com/

Make: Blog. (2008). Retrieved Jun 1, 2008 from World Wide Web: http://blog.makezine.com/

Gamefudge.com. (2008). Retrieved Jun 1, 2008 from World Wide Web: http://www.gamefudge.com/

Prac 6:
Alboher, M. (2007, Dec 27). "Blogging’s a Low-Cost, High Return Marketing Tool"

Prac 8:
TalkingCock.com. (2008). Retrieved Jul 9, 2008 from World Wide Web: http://www.talkingcock.com/html/index.php

Other Findings:
Swamicrm (2007). "Business impact of blogs". Retrieved May 25, 2008 from World Wide Web:
http://www.slideshare.net/swamicrm/business-impact-of-blogs/


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