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Reply to Programming Responsiveness by Melvin
Jul 10 2008, 4:40 AM EDT | Post edited: Jul 10 2008, 4:40 AM EDT
I feel that this article is useful to the topic of game programming. It gives us another point to note when programming games so that it will interact well with player. He also sited a good example of a RTS when the computer must sychronize well with the player to give him/her the best gaming experience. Do you find this valuable?    

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